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Part IA Michaelmas, Lent, Easter Term

Linear Maps

Definition

A function f:VWf: V \to W between vector spaces is linear if:

f(u+v)=f(u)+f(v)f(\mathbf{u} + \mathbf{v}) = f(\mathbf{u}) + f(\mathbf{v}) f(λu)=λf(u)f(\lambda\mathbf{u}) = \lambda f(\mathbf{u})

for all u,vV\mathbf{u}, \mathbf{v} \in V and λK\lambda \in K.


Matrix Representation

Every linear map f:RnRmf: \mathbb{R}^n \to \mathbb{R}^m can be written:

f(x)=Axf(\mathbf{x}) = A\mathbf{x}

where AA is an m×nm \times n matrix.

The jjth column of AA is the image of the jjth basis vector: AejA\mathbf{e}_j.


Orthogonal Matrices

A matrix OO is orthogonal if:

OTO=IO^T O = I

Properties:

  • O1=OTO^{-1} = O^T
  • Columns form an orthonormal basis
  • det(O)=±1\det(O) = \pm 1
  • Preserves length: Ox=x|O\mathbf{x}| = |\mathbf{x}|
  • Preserves dot product: (Ou)(Ov)=uv(O\mathbf{u}) \cdot (O\mathbf{v}) = \mathbf{u} \cdot \mathbf{v}

Rotation Matrices

2D rotation by angle θ\theta:

R(θ)=(cosθsinθsinθcosθ)R(\theta) = \begin{pmatrix} \cos\theta & -\sin\theta \\ \sin\theta & \cos\theta \end{pmatrix}

2D rotation showing point (x,y) rotated by angle θ to new position (x',y')

Properties:

  • R(θ)R(ϕ)=R(θ+ϕ)R(\theta)R(\phi) = R(\theta + \phi)
  • R(θ)1=R(θ)R(\theta)^{-1} = R(-\theta)

3D rotations about coordinate axes:

Rx(θ)=(1000cosθsinθ0sinθcosθ)R_x(\theta) = \begin{pmatrix} 1 & 0 & 0 \\ 0 & \cos\theta & -\sin\theta \\ 0 & \sin\theta & \cos\theta \end{pmatrix}


Reflection Matrices

2D reflection across line at angle θ\theta to xx-axis:

M(θ)=(cos2θsin2θsin2θcos2θ)M(\theta) = \begin{pmatrix} \cos 2\theta & \sin 2\theta \\ \sin 2\theta & -\cos 2\theta \end{pmatrix}

det(M)=1\det(M) = -1 (orientation-reversing)


Geometric Transformations

TransformationMatrix type
RotationOrthogonal, det=+1\det = +1
ReflectionOrthogonal, det=1\det = -1
ScalingDiagonal (or isotropic)
ShearUpper/lower triangular with 1s on diagonal
ProjectionA2=AA^2 = A (idempotent)

Determinant and Volume

For linear map with matrix AA:

det(A)=volume of imagevolume of original|\det(A)| = \frac{\text{volume of image}}{\text{volume of original}}

  • det>0\det > 0: orientation preserved
  • det<0\det < 0: orientation reversed
  • det=0\det = 0: dimension collapses (singular)

Kernel and Image of Linear Map

For f:VWf: V \to W:

Kernel: ker(f)={vV:f(v)=0}\ker(f) = \{\mathbf{v} \in V : f(\mathbf{v}) = \mathbf{0}\}

Image: im(f)={f(v):vV}\text{im}(f) = \{f(\mathbf{v}) : \mathbf{v} \in V\}

Rank-nullity theorem:

dim(V)=dim(ker(f))+dim(im(f))\dim(V) = \dim(\ker(f)) + \dim(\text{im}(f))


Change of Basis

If AA represents a linear map in basis {ei}\{\mathbf{e}_i\}, then in basis {fi}\{\mathbf{f}_i\} where fj=Pijei\mathbf{f}_j = \sum P_{ij}\mathbf{e}_i:

A=P1APA' = P^{-1}AP

The same linear map has different matrix representations in different bases.


Why Linear Maps Matter

  • Unified treatment of rotations, scaling, projections
  • Essential for computer graphics
  • Foundation for eigentheory (best basis for a linear map)
  • Quantum mechanics: observables are linear operators

Linear maps preserve vector space structure — this is the essence of linearity.